Some of the most sick, distorted and down-right heaviest sounds committed to record can be found on Grenouer’s album ‘Try’-it’s so industrial, so mechanical that oil practically seeps from the speakers.
It would be easy, with the discordant abuse of sound for this to become white noise and dissolve itself diluting any effect they may have be going for-but it’s Grenour’s use of melody and strong musical ideas that not only stop this from happening but raise the effect and impact.
Every individual moving part is executed perfectly within the colossal machine and when they lock Grenour have few peers-Fear factory and similar more mainstream exponents of this genre will be familiar starting points in comparison, but ultimately Grenour depart such threads early on with more open excursions and interesting twists-the last two tracks being completely removed from the previous styles.
It’s evident to see why Grenouer’s material has made it onto video game soundtracks-immediately gratifying and striped to its basic emotion-but to resign them to this fate would be a mistake.
There is absolutely no fat on tracks ‘Devils eye’ and ‘A passage in the sky’ it’s all muscle, but never do Grenouer allow the power and strength to envelop the songs ideas and simply become grind fest’s.
Forceful & inventive Grenouer will surely move into more interesting work as they have something inherent to bands wanting to push themselves-a strong knowledge of where they have come from, a grasp of what they want to achieve and the understanding of their abilities which will help them get there.